REX AETERNA

A mobility and combat platformer RPG told through visual novel storytelling.

Levels and environments for the prototype are in development. Release is planned for late 2026 to early 2027.

Latest Developer Update

View the latest from Apolloterna! The latest update's for 13/10/2026.

Hunters' Zodiac

Each sign belongs to a personality of Cradle. Drag to spin the wheel, then select a sign to meet its character.

Azrael art by Nerula Fujii.
Banner art by VanityCelerio.

Hunt Wraiths, Master The Elements

REX AETERNA is a mobility & combat platformer RPG game with visual novel storytelling. Gain elements from your bonds, master the ones that match your play & strike at the weaknesses of your enemies!

As Azrael, a huntsman-in-training, you’ll embark on a global adventure, beginning in a country inspired by Celtic folklore, then spanning cultures from Inuit to Mapuche whilst battling mythological creatures through a modern fantasy lens. As he travels around these regions, he aims to understand why existing systems are failing, and he eventually comes up with his own solution.

  • Soul LinksGain and advance elements from the personalities you grow close to.
  • Elemental InterplayPick the elements that match how you play, or those whose associated characters' stories resonate with you!
  • Critical Hits!Read each enemy and strike its weaknesses with specific elements.

Dev Updates!

Development updates and prototype news go out on these channels first!

Any questions? Contact me at apollo@rexaeterna.com.